Leo Kupper - Complete Electronic & Voices Works 1961-1987 (3CD)

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3CD digipack + 20p booklet

The complete works of one of the pioneers of Belgian early electronics.
This 3CD set highlights Leo Kupper's earliest unique compositions produced during the 60's to 90'swhen he was ardently seeking out structures distinctly applicable to purely
electronic sounds.
His GAME machine - Générateur Automatique de Musique Electronique (Automatic Generator of Electronic Music) was constructed during such period and spirit of renewal and technical exploration.

Released in our Early Electronic series

Leo Kupper was born in Nidrum, Hautes Fagnes (Eastern Belgium)`
on the 16th of April 1935. He studied musicology at the Liège Conservatory,
then became the assistant of Henri Pousseur who, in 1958, had just founded
the Apelac Studio in Brussels. Kupper started to work on his first pieces there,
but he would finalize them only upon putting together his own studio in 1967:
the Studio de Recherches et de Structurations Electroniques Auditives (which
means 'studio of audio electronic research & structuring'). That is where
he would compose, to this day, over forty works, most of them on instruments
of his own design. In the '70s and '80s, he built a series of Sound Domes
(briefly established in Rome, Linz, Venice, and Avignon), places where every
sound, every phonem uttered by the listening audience was transformed by
hundreds of loudspeakers of various sizes organized in a dome shape.
This device transformed sounds through space AND time: something said
could be morphed into another sound hours, days, perhaps years later.
Leo had envisioned that a device like his, a place for contemplation, would
be much-needed in cities where Nature had been evacuated.
In the late '70s, after discovering Iranian music master Hussein Malek,
Kupper became one of the very few Western virtuosos of the santur.
His first pieces were released by Deutsche Grammophon and, later, Igloo.
His latest works have been released by the New York-based label Pogus.

The GAME machine
In 1961, having terminated his musicology studies, Leo Kupper left Liège for
Brussels. By that time, centres for music research such as those in Cologne,
Paris and Milan had already produced works of experimental music, where pioneers
were forging new and diverse routes in electronic music, 'musique concrète' and
electro-vocal music. The GAME machine - Générateur Automatique de Musique
Electronique (Automatic Generator of Electronic Music) was constructed during
such period and spirit of renewal and technical exploration. The GAME consisted
of a collection of variable 'sonic cells' sensitive to modulations of positive and
negative voltages and programmable manually through the aid of colour-coded
cables. Complex electronic loops and sound from loudspeakers and from
microphone pick-ups were then either recorded by tape-machines or performed
and interpreted by musicians who opened automatic channels, thus triggering
automatic sound to exit the speakers. This in turn penetrated the machines
by means of microphones and was replayed. Here then was an entirely new
way of playing a musical instrument and how the works here were composed
and performed.

tracklisting 3CD
CD1
1 Innomine [3 parts] 1966-74 / 25'55
2 Automatismes sonores 1961-71 / 26'19
3 Electro-poème 1963-64 / 6'04

CD2
4 L'enclume des forces 1967-71 / 13'14
5 Kouros et Korê 1979 / 19'28
6 Amkea 1983-85 / 25'00
7 Litanea 1987 / 18'07

CD3
8 Aerosons 1982 / 15'00
9 Inflexions voclaes 1982 / 21'35
10 Le rêveur au sourire passager 1977 / 24'08
11 Epilogue / Lumière sans ombre 1987 / 16'20